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author | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 11:13:22 -0500 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 11:13:22 -0500 |
commit | 3a6e88d6f8982fae578b5a0094657c798aafbd38 (patch) | |
tree | 9435fd8b3b3f6351751121091225fd4703c0f857 | |
parent | e6a2c77fdeba1fa2cebc895e22858b61ea7174ac (diff) |
advanced macro stuff for README
-rw-r--r-- | README.md | 68 |
1 files changed, 66 insertions, 2 deletions
@@ -132,9 +132,73 @@ A macro can include the following commands: So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends. -Note: Using macros to have your keyboard send passwords for you is a bad idea. +Note: Using macros to have your keyboard send passwords for you is possible, but a bad idea. -### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) +### Advanced macro functions + +To get more control over the keys/actions your keyboard takes, the following functions are available to you in the `action_get_macro` function block: + +#### `record->event.pressed` + +This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is + +```c +if (record->event.pressed) { + // on keydown +} else { + // on keyup +} +``` + +#### `record->tap.count` + +The number taps that a certain key gets without interruption. This value can also be reset by assigning it `0`. + +#### `register_code(<kc>);` + +This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`. + +#### `unregister_code(<kc>);` + +Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent. + +#### `layer_on(<n>);` + +This will turn on the layer `<n>` - the higher layer number will always take priority. Make sure you have `KC_TRNS` for the key you're pressing on the layer you're switching to, or you'll get stick there unless you have another plan. + +#### `layer_off(<n>);` + +This will turn off the layer `<n>`. + +#### `clear_keyboard();` + +This will clear all mods and keys currently pressed. + +#### `clear_mods();` + +This will clear all mods currently pressed. + +#### `clear_keyboard_but_mods();` + +This will clear all keys besides the mods currently pressed. + +#### Timer functionality + +It's possible to start timers and read values for time-specific events - here's an example: + +```c +static uint16_t key_timer; +key_timer = timer_read(); +if (timer_elapsed(key_timer) < 100) { + // do something if less than 100ms have passed +} else { + // do something if 100ms or more have passed +} +``` + +It's best to declare the `static uint16_t start;` outside of the macro block (top of file, etc). + +## Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: |