diff options
Diffstat (limited to 'game/entities')
-rw-r--r-- | game/entities/collisionMap.js | 32 | ||||
-rw-r--r-- | game/entities/hud.js | 2 |
2 files changed, 32 insertions, 2 deletions
diff --git a/game/entities/collisionMap.js b/game/entities/collisionMap.js new file mode 100644 index 0000000..fa0a29e --- /dev/null +++ b/game/entities/collisionMap.js @@ -0,0 +1,32 @@ +'use strict'; + +var CollisionMap = function() { + this.map = []; +}; + +CollisionMap.prototype = { + addToMap: function(x, y) { + if (!this.map) { + this.map = []; + } + if (!this.map[x]) { + this.map[x] = []; + } + + this.map[x][y] = true; + }, + removeFromMap: function(x,y) { + if (!this.map || !this.map[x]) { + return; + } + this.map[x][y] = false; + }, + checkMap: function(x,y) { + if (!this.map || !this.map[x]) { + return false; + } + return !!this.map[x][y]; + } +} + +module.exports = CollisionMap;
\ No newline at end of file diff --git a/game/entities/hud.js b/game/entities/hud.js index a7b39a0..43e7a21 100644 --- a/game/entities/hud.js +++ b/game/entities/hud.js @@ -7,14 +7,12 @@ var Hud = function(game, player, x, y, scorefontKey, keyboardSpriteKey) { this.player = player; this.scale = {x: 0.02, y: 0.02}; - this.background = new Phaser.Sprite(this.game, 0, 0, 'hud-bg'); this.add(this.background); this.scoreText = new Phaser.BitmapText(this.game, 172, 10, scorefontKey, '0', 100); this.add(this.scoreText); this.poisonIndicator = new Phaser.Sprite(this.game, 200, 150, 'poison-pill'); - //this.poisonIndicator.scale = {0.1, 0.1}; this.poisonIndicator.anchor = {x:0.5, y:0.5}; this.add(this.poisonIndicator); |