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author | Justin Worthe <justin.worthe@gmail.com> | 2014-04-21 17:14:01 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2014-04-21 17:14:01 +0200 |
commit | a9ba8a68d61110cca347e2a4823b25880bc94923 (patch) | |
tree | cb5c6e2924157554e339134e06f58faf6b98ab2b /game/states/preload.js | |
parent | 0347cdee4f8c0cdb90848f300ff831ab30fd3007 (diff) |
Added player with movement
Unfortunately, can currently go through walls.
re #3
Diffstat (limited to 'game/states/preload.js')
-rw-r--r-- | game/states/preload.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/states/preload.js b/game/states/preload.js index c8b22ad..7154c8f 100644 --- a/game/states/preload.js +++ b/game/states/preload.js @@ -13,6 +13,7 @@ Preload.prototype = { this.load.onLoadComplete.addOnce(this.onLoadComplete, this); this.load.setPreloadSprite(this.asset); this.load.image('wall', 'assets/images/wall.svg'); + this.load.image('player-a', 'assets/images/player-a.svg'); }, create: function() { this.asset.cropEnabled = false; |