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authorJustin Worthe <justin.worthe@gmail.com>2014-09-21 08:00:06 +0200
committerJustin Worthe <justin.worthe@gmail.com>2014-09-21 08:00:06 +0200
commit373e5f472f829714939103617cfe14e98d981b18 (patch)
tree4fa9bf8609537bad5b12a7e51915f4a07dee2873 /game/states/preload.js
parent8c70582bf01821f8a71910013372e3b12f06cdd3 (diff)
Removed unused states and templating of main.js
Diffstat (limited to 'game/states/preload.js')
-rw-r--r--game/states/preload.js52
1 files changed, 0 insertions, 52 deletions
diff --git a/game/states/preload.js b/game/states/preload.js
deleted file mode 100644
index 95ceb96..0000000
--- a/game/states/preload.js
+++ /dev/null
@@ -1,52 +0,0 @@
-'use strict';
-
-function Preload() {
- this.asset = null;
- this.ready = false;
-}
-
-Preload.prototype = {
- preload: function() {
- this.asset = this.add.sprite(this.width/2,this.height/2, 'preloader');
- this.asset.anchor.setTo(0.5, 0.5);
-
- this.load.onLoadComplete.addOnce(this.onLoadComplete, this);
- this.load.setPreloadSprite(this.asset);
- this.load.image('wall', 'assets/images/wall.svg');
- this.load.spritesheet('player-a', 'assets/images/player-a-spritesheet.svg', 100, 100);
- this.load.spritesheet('player-b', 'assets/images/player-b-spritesheet.svg', 100, 100);
- this.load.image('pill', 'assets/images/pill.svg');
- this.load.image('bonus-pill', 'assets/images/bonus-pill.svg');
- this.load.image('poison-pill', 'assets/images/poison-pill.svg');
-
- this.load.bitmapFont('spaced-scorefont-a', 'assets/fonts/scorefont-a.png', 'assets/fonts/scorefont.fnt', undefined, 10);
- this.load.bitmapFont('scorefont-a', 'assets/fonts/scorefont-a.png', 'assets/fonts/scorefont.fnt');
- this.load.audio('omSound', 'assets/audio/om.ogg', true);
-
- this.load.bitmapFont('spaced-scorefont-b', 'assets/fonts/scorefont-b.png', 'assets/fonts/scorefont.fnt', undefined, 10);
- this.load.bitmapFont('scorefont-b', 'assets/fonts/scorefont-b.png', 'assets/fonts/scorefont.fnt');
- this.load.audio('nomSound', 'assets/audio/nom.ogg', true);
-
- this.load.audio('owSound', 'assets/audio/ow.ogg', true);
-
- this.load.text('level', 'assets/levels/maze.lvl');
-
- this.load.image('hud-bg', 'assets/images/hud-bg.svg');
- this.load.image('controller-diagram', 'assets/images/controller-diagram.svg');
- this.load.image('keys-a', 'assets/images/keyboard-control-a.svg');
- this.load.image('keys-b', 'assets/images/keyboard-control-b.svg');
- },
- create: function() {
- this.asset.cropEnabled = false;
- },
- update: function() {
- if(!!this.ready) {
- this.game.state.start('play');
- }
- },
- onLoadComplete: function() {
- this.ready = true;
- }
-};
-
-module.exports = Preload;