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authorJustin Worthe <justin.worthe@gmail.com>2014-09-21 08:00:06 +0200
committerJustin Worthe <justin.worthe@gmail.com>2014-09-21 08:00:06 +0200
commit373e5f472f829714939103617cfe14e98d981b18 (patch)
tree4fa9bf8609537bad5b12a7e51915f4a07dee2873 /game/main.js
parent8c70582bf01821f8a71910013372e3b12f06cdd3 (diff)
Removed unused states and templating of main.js
Diffstat (limited to 'game/main.js')
-rw-r--r--game/main.js9
1 files changed, 1 insertions, 8 deletions
diff --git a/game/main.js b/game/main.js
index e67845c..16071ff 100644
--- a/game/main.js
+++ b/game/main.js
@@ -1,18 +1,11 @@
'use strict';
-//global variables
window.onload = function () {
var game = new Phaser.Game(1750, 1100, Phaser.AUTO, 'interactive-pacbot');
- var Orientation = require('./plugins/orientation');
- game.orientation = new Orientation();
-
- // Game States
game.state.add('boot', require('./states/boot'));
- game.state.add('gameover', require('./states/gameover'));
- game.state.add('menu', require('./states/menu'));
+ game.state.add('load', require('./states/load'));
game.state.add('play', require('./states/play'));
- game.state.add('preload', require('./states/preload'));
game.state.start('boot');