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author | Justin Worthe <justin.worthe@gmail.com> | 2014-09-21 09:34:57 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2014-09-21 09:34:57 +0200 |
commit | c2ea805dfa4a3494ccc8b38eb609d3167e60c2f0 (patch) | |
tree | 1ed2725707a7923d42960068ea6006d4c5ee05c2 /README.md | |
parent | 373e5f472f829714939103617cfe14e98d981b18 (diff) |
Updated readme
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 11 |
1 files changed, 9 insertions, 2 deletions
@@ -2,7 +2,14 @@ Interactive Pacbot ================== HTML5 game implementation of the Entelect 100k challenge for 2014 (http://challenge.entelect.co.za/). +This game is written in JavaScript using the Phaser game engine. It can be played here: http://jworthe.github.io/InteractivePacbot -Players take turns giving commands to their Pac-Bots. At the end of the game, the player who has managed to eat the most pills is the winner. +The Rules +--------- -This is currently a work in progress. +1. It's turn based. Yellow goes first. +2. The player with the most points wins. +3. Small pills are worth 1 point, and big pills are worth 10 points. +4. Each player has a poison pill that they can drop behind them. If a player eats a poison pill, they are teleported to the respawn zone in the middle of the map. +5. If a player moves to eat their opponent, the opponent is teleported to the respawn zone in the middle of the map. +6. If you want to start a new game, pressing ESC will reset the game to its initial state. |