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extern crate zombot;
use zombot::input::json;
use zombot::engine::command::{Command, BuildingType};
use zombot::engine::geometry::Point;
use zombot::engine::settings::GameSettings;
use zombot::engine::GameState;
use std::fs::File;
use std::io::prelude::*;
#[test]
fn it_successfully_simulates_replay() {
test_from_replay("tests/after_200", 64);
}
#[test]
fn it_successfully_simulates_replay_with_teslas() {
test_from_replay("tests/after_203_teslas", 60);
}
fn test_from_replay(replay_folder: &str, length: usize) {
let (settings, mut state) = json::read_state_from_file(&format!("{}/Round 000/state.json", replay_folder)).unwrap();
for i in 0..length {
let player = read_player_command(&format!("{}/Round {:03}/PlayerCommand.txt", replay_folder, i));
let opponent = read_opponent_command(&format!("{}/Round {:03}/OpponentCommand.txt", replay_folder, i), &settings);
let (_, mut expected_state) = json::read_state_from_file(&format!("{}/Round {:03}/state.json", replay_folder, i+1)).unwrap();
state.simulate(&settings, player, opponent);
state.sort();
expected_state.sort();
assert_eq!(state, expected_state, "\nFailed on state {}\n", i+1);
}
}
fn read_player_command(filename: &str) -> Command {
let mut file = File::open(filename).unwrap();
let mut content = String::new();
file.read_to_string(&mut content).unwrap();
if content.trim() == "No Command" {
Command::Nothing
}
else {
let mut components = content.split(',');
let point = Point::new(components.next().unwrap().trim().parse().unwrap(),
components.next().unwrap().trim().parse().unwrap());
let action_type = components.next().unwrap().trim().parse().unwrap();
if action_type == 3 {
Command::Deconstruct(point)
} else {
Command::Build(point, BuildingType::from_u8(action_type).unwrap())
}
}
}
fn read_opponent_command(filename: &str, settings: &GameSettings) -> Command {
match read_player_command(filename) {
Command::Nothing => Command::Nothing,
Command::Build(p, b) => Command::Build(Point::new(
settings.size.x - p.x - 1,
p.y
), b),
Command::Deconstruct(p) => Command::Deconstruct(Point::new(
settings.size.x - p.x - 1,
p.y
)),
}
}
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