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#include "catch.hpp" #include "move.h" #include <string> #include "move_string_mapper.h" SCENARIO("Writing a move") { GIVEN("A Move") { Move move = Move::MOVE_LEFT; WHEN("It is mapped to a string") { std::string moveString = MoveStringMapper().toString(move); THEN("The string is correct") { REQUIRE(moveString == "MoveLeft"); } } } }