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extern crate zombot;
extern crate time;
use time::{PreciseTime, Duration};
use zombot::*;
use zombot::engine::command::Command;
use std::error::Error;
const STATE_PATH: &str = "state.json";
const COMMAND_PATH: &str = "command.txt";
use std::fs::File;
use std::io::prelude::*;
use std::process;
fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState, start_time: &PreciseTime) -> Command {
#[cfg(not(feature = "reduced-time"))]
#[cfg(not(feature = "extended-time"))]
let max_time = Duration::milliseconds(1950);
#[cfg(feature = "reduced-time")]
let max_time = Duration::milliseconds(950);
#[cfg(feature = "extended-time")]
let max_time = Duration::milliseconds(19950);
strategy::monte_carlo::choose_move(settings, state, start_time, max_time)
}
fn write_command(filename: &str, command: Command) -> Result<(), Box<Error> > {
let mut file = File::create(filename)?;
write!(file, "{}", command)?;
Ok(())
}
fn main() {
let start_time = PreciseTime::now();
let (settings, state) = match input::json::read_state_from_file(STATE_PATH) {
Ok(ok) => ok,
Err(error) => {
println!("Error while parsing JSON file: {}", error);
process::exit(1);
}
};
let command = choose_move(&settings, &state, &start_time);
match write_command(COMMAND_PATH, command) {
Ok(()) => {}
Err(error) => {
println!("Error while writing command file: {}", error);
process::exit(1);
}
}
println!("Elapsed time: {}", start_time.to(PreciseTime::now()));
}
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