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use std::ops::*;
#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)]
pub struct Vec2d {
pub x: i8,
pub y: i8,
}
impl Vec2d {
pub const fn new(x: i8, y: i8) -> Vec2d {
Vec2d { x, y }
}
pub fn magnitude_squared(&self) -> i8 {
self.x
.saturating_pow(2)
.saturating_add(self.y.saturating_pow(2))
}
}
impl Add for Vec2d {
type Output = Self;
fn add(self, other: Self) -> Self {
Vec2d {
x: self.x.saturating_add(other.x),
y: self.y.saturating_add(other.y),
}
}
}
impl Sub for Vec2d {
type Output = Self;
fn sub(self, other: Self) -> Self {
Vec2d {
x: self.x.saturating_sub(other.x),
y: self.y.saturating_sub(other.y),
}
}
}
impl Mul<i8> for Vec2d {
type Output = Self;
fn mul(self, other: i8) -> Self {
Vec2d {
x: self.x.saturating_mul(other),
y: self.y.saturating_mul(other),
}
}
}
impl Neg for Vec2d {
type Output = Self;
fn neg(self) -> Self {
Vec2d {
x: -self.x,
y: -self.y,
}
}
}
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