Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-27 | Removed unused deconstruct command | Justin Worthe | |
2018-08-12 | Test cases that do the iron curtain | Justin Worthe | |
2018-08-12 | Test for iron curtain availability and normal towers | Justin Worthe | |
2018-08-09 | Updated point representation to better match my heavy bitfield usage | Justin Worthe | |
2018-08-09 | Removed dynamic settings | Justin Worthe | |
It worked really well for round 2 to set constants | |||
2018-07-15 | Implemented shooting teslas in the same order as the game engine | Justin Worthe | |
Order by age | |||
2018-07-12 | Changed other bitwise stuff to use constants | Justin Worthe | |
2018-07-01 | Set up (failing) property test for working of new game state | Justin Worthe | |
Unfortunately, for this test to work, I still need to implement the function that reads the game state and goes from one to the other. | |||
2018-07-01 | Renamed tests to follow underscore convention | Justin Worthe | |