Age | Commit message (Expand) | Author |
---|---|---|
2018-07-15 | Flipped bitfields on the opponent side to make implementation more concise | Justin Worthe |
2018-07-15 | Implemented shooting teslas in the same order as the game engine | Justin Worthe |
2018-07-12 | Changed other bitwise stuff to use constants | Justin Worthe |
2018-07-08 | Started moving constants to a constants file | Justin Worthe |
2018-07-06 | Added handling of tesla towers | Justin Worthe |
2018-07-04 | Added tests of indexing into random bitwise building | Justin Worthe |
2018-07-02 | Initial drop in replacement implementation | Justin Worthe |
2018-07-02 | Game engine working, except for teslas and choosing a move | Justin Worthe |
2018-07-01 | Continued filling in bitwise game engine | Justin Worthe |
2018-07-01 | JSON parsing of bitwise buildings | Justin Worthe |
2018-07-01 | Started implementation of reading bitwise from json | Justin Worthe |
2018-07-01 | Built bitwise game state from current game state | Justin Worthe |
2018-07-01 | Set up (failing) property test for working of new game state | Justin Worthe |