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AgeCommit message (Expand)Author
2017-07-22Added special case for a point that can be known to be a hit while seekingJustin Worthe
2017-07-15Updated shot ordering to choose cheeper one if scores are equalJustin Worthe
2017-07-15Avoided counting hit cells as eliminating unknownsJustin Worthe
2017-07-15Adding shooting of new weaponsJustin Worthe
2017-07-12Fixed bugs in knowledge updateJustin Worthe
2017-07-12Avoided placing adjacent shipsJustin Worthe
2017-06-24Implemented knowledge updates based on all weapon typesJustin Worthe
2017-06-24Knowledge update that can handle different weaponsJustin Worthe
2017-06-22Added turns to weapon being available to knowledgeJustin Worthe
2017-06-18Added knowledge of weaponsJustin Worthe
2017-05-28Additional maths testsJustin Worthe
2017-05-27Added some tests for mathJustin Worthe
2017-05-20Implemented lattice restricted battleship searchingJustin Worthe
2017-05-20Finished up efficient elimination of found shipsJustin Worthe
2017-05-20Eliminated more possibilities when ships are sunkJustin Worthe
2017-05-20Moved ship placement knowledge out to be one per shipJustin Worthe
2017-05-14Added model for knowledge of the game's stateJustin Worthe
2017-05-14Added documentation of json state typesJustin Worthe
2017-05-13Added checking if state is in use before shootingJustin Worthe
2017-05-13Random placementJustin Worthe
2017-05-13Split into smaller portionsJustin Worthe
2017-05-13Initial commitJustin Worthe