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path: root/src/strategy.rs
AgeCommit message (Expand)Author
2019-08-10Removed dead half-written pruning codeJustin Worthe
2019-08-10Passing score weightings in, so they can be more configurableJustin Worthe
2019-08-09Scoring based on multiple criteriaJustin Worthe
2019-08-07Assertions to test that my lava logic is rightJustin Worthe
2019-07-08Command filtering to avoid wasting the selectsJustin Worthe
2019-07-07Strategy split to allow creating a minimax with pruning strategyJustin Worthe
2019-07-07Cleaned up dead codeJustin Worthe
2019-06-29Put score allocation behind constantsJustin Worthe
2019-06-28Bumped benchmarking jsonJustin Worthe
2019-06-28updated active worm in updateJustin Worthe
2019-06-27Select and move and select and shoot implementedJustin Worthe
2019-06-27Starting to allow selecting from all of the new movesJustin Worthe
2019-06-26Implemented select move rulesJustin Worthe
2019-06-24New command types for select and bombsJustin Worthe
2019-05-26Setting up makefile for submissionJustin Worthe
2019-05-26Score based MCTSJustin Worthe
2019-05-22Added a strategy cache for reusing previous round dataJustin Worthe
2019-05-21More robust game logic and reasoningJustin Worthe
2019-05-17Strategy to focus mctsJustin Worthe
2019-05-14Better performance for finding things to shoot atJustin Worthe
2019-05-14Filled in the rest of the MCTSJustin Worthe
2019-05-13Building up unsimulated moves listJustin Worthe
2019-05-12Outline of MCTSJustin Worthe
2019-04-26Refactored game map to use less memoryJustin Worthe
2019-04-25Strategy that starts building exhaustive game state treeJustin Worthe
2019-04-25Made the state object avoid any heap allocationsJustin Worthe
2019-04-22More minimal game stateJustin Worthe