Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-31 | Clippy suggested changes | Justin Worthe | |
2018-05-16 | Tracked energy production on the player | Justin Worthe | |
This cuts out an iteration over the buildings each turn. | |||
2018-05-16 | Moved unconstructed buildings to their own list | Justin Worthe | |
2018-05-16 | Changed types to assume health can't be more than the hundred in the | Justin Worthe | |
first round | |||
2018-05-15 | Additional code and bug fixes to help end to end tests | Justin Worthe | |
2018-05-14 | Added running total of unoccupied cells | Justin Worthe | |
2018-05-12 | Initial stab at monte carlo implementation | Justin Worthe | |
Doesn't seem to be working quite right... just sits there accumulating energy. | |||
2018-05-12 | Added new building specifications | Justin Worthe | |
2018-05-09 | Added converting from JSON code to game engine representation | Justin Worthe | |