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Bots for various Entelect Challenges
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Age
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Author
2018-09-02
Clippy suggested improvements
Justin Worthe
2018-08-27
Removed branching around energy limiting heuristics
Justin Worthe
2018-08-19
Tweaked performance for enegy tower limiting
Justin Worthe
2018-08-12
Reduced more duplication and removed TODOs
Justin Worthe
2018-08-12
Collapsed player info into the rest of the 'buildings' object
Justin Worthe
2018-08-12
Test for iron curtain availability and normal towers
Justin Worthe
2018-08-11
Implemented most of the iron curtain changes
Justin Worthe
2018-08-09
Updated point representation to better match my heavy bitfield usage
Justin Worthe
2018-08-09
Converted game engine vectors to arrayvecs
Justin Worthe
2018-08-09
Removed unnecessary Player field
Justin Worthe
2018-08-09
Removed dynamic settings
Justin Worthe
2018-08-09
Removed expressive engine
Justin Worthe
2018-07-15
Flipped bitfields on the opponent side to make implementation more concise
Justin Worthe
2018-07-15
Implemented shooting teslas in the same order as the game engine
Justin Worthe
2018-07-12
Changed other bitwise stuff to use constants
Justin Worthe
2018-07-08
Started moving constants to a constants file
Justin Worthe
2018-07-02
Initial drop in replacement implementation
Justin Worthe
2018-07-01
Continued filling in bitwise game engine
Justin Worthe
2018-07-01
Started filling in bitwise simulation logic
Justin Worthe
2018-07-01
Read missiles from the json into bitfields
Justin Worthe
2018-07-01
JSON parsing of bitwise buildings
Justin Worthe
2018-07-01
Started implementation of reading bitwise from json
Justin Worthe
2018-07-01
Built bitwise game state from current game state
Justin Worthe
2018-07-01
Set up (failing) property test for working of new game state
Justin Worthe
2018-06-30
Moved 'expressive' specific building logic out of generi code
Justin Worthe
2018-06-30
Initial stab at putting game engine behind a trait
Justin Worthe
2018-06-25
Updated test cases and made engine work correctly according to tests
Justin Worthe
2018-06-25
Added new tower type and deconstruct action
Justin Worthe
2018-06-09
Added max building price to game settings
Justin Worthe
2018-06-03
Moved json parsing to be part of a module, with textmap equivalence
Justin Worthe