Age | Commit message (Expand) | Author |
---|---|---|
2018-08-27 | Removed branching around energy limiting heuristics | Justin Worthe |
2018-08-19 | Tweaked performance for enegy tower limiting | Justin Worthe |
2018-08-18 | Implemented maximum number of energy buildings in a row | Justin Worthe |
2018-08-12 | Test for iron curtain availability and normal towers | Justin Worthe |
2018-08-11 | Implemented most of the iron curtain changes | Justin Worthe |
2018-08-09 | Rearranged random move selection to avoid expensive division | Justin Worthe |
2018-08-09 | Converted game engine vectors to arrayvecs | Justin Worthe |
2018-07-21 | Simplified duration handling to allow longer profiling | Justin Worthe |
2018-07-21 | Removed need to load settings for the bitwise game engine | Justin Worthe |
2018-07-21 | Added an index, to make the missile towers a proper circular buffer | Justin Worthe |
2018-07-12 | Updating bot to use more named constants | Justin Worthe |
2018-07-08 | Started moving constants to a constants file | Justin Worthe |