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Author
2018-08-09
Removed dynamic settings
Justin Worthe
2018-08-09
Removed expressive engine
Justin Worthe
2018-07-23
Added option for discarding poor performing moves early
Justin Worthe
2018-07-22
Naive implementation of depth first walk of the state space
Justin Worthe
2018-07-21
Simplified duration handling to allow longer profiling
Justin Worthe
2018-07-21
Disabled benchmarking on expressive engine
Justin Worthe
2018-07-07
Changed default implementation used by main to be bitwise
Justin Worthe
2018-07-02
Initial drop in replacement implementation
Justin Worthe
2018-07-01
Set up (failing) property test for working of new game state
Justin Worthe
2018-06-30
Updated benchmark to only take constant map size into account
Justin Worthe
2018-06-03
Moved json parsing to be part of a module, with textmap equivalence
Justin Worthe
2018-05-16
Moved away from special benchmarking suite
Justin Worthe
2018-05-15
Moved perf intermediary files to target folder
Justin Worthe
2018-05-14
Changed invalid move checking to be a debug assertion
Justin Worthe
2018-05-14
Added profiling target with perf
Justin Worthe