Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-14 | Optimized finding valid snowball + bomb moves | Justin Worthe | |
2019-08-13 | Trimming down on redundant code and tweaking perf | Justin Worthe | |
2019-08-11 | Replaced hashmaps with deterministic hashmaps | Justin Worthe | |
I'm not worried about ddos attacks here, and this also has better perf for small keys. | |||
2019-08-10 | New binary for exploring config values | Justin Worthe | |
2019-08-10 | Passing score weightings in, so they can be more configurable | Justin Worthe | |
2019-08-10 | Simplified code that doesn't have a strategy cache anymore | Justin Worthe | |
2019-08-06 | Damaged the worms with lava | Justin Worthe | |
2019-08-06 | New command type | Justin Worthe | |
2019-08-06 | Lava map constants | Justin Worthe | |
2019-07-16 | Disable logs and release assertions for release | Justin Worthe | |
2019-07-07 | Cleaned up dead code | Justin Worthe | |
2019-05-26 | Setting up makefile for submission | Justin Worthe | |
2019-05-22 | Added a strategy cache for reusing previous round data | Justin Worthe | |
2019-05-14 | Filled in the rest of the MCTS | Justin Worthe | |
Problem: The current random things isn't actually finding any victorious end states. This game easily meanders if it's played without purpose. |