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author | Justin Worthe <justin@worthe-it.co.za> | 2019-08-10 13:41:02 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2019-08-10 13:41:02 +0200 |
commit | 903a5a1e9a3f5a7029f8fc30b05fff5c9a77eee3 (patch) | |
tree | 9bc01531f04f7a048ea429f759c86649b48b042c /src/bin | |
parent | 355bd2f20d4a9cb60cf9c3898fe54a22445266e6 (diff) |
Simplified code that doesn't have a strategy cache anymore
Diffstat (limited to 'src/bin')
-rw-r--r-- | src/bin/benchmark.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bin/benchmark.rs b/src/bin/benchmark.rs index 0cee8d6..9a62aed 100644 --- a/src/bin/benchmark.rs +++ b/src/bin/benchmark.rs @@ -13,7 +13,7 @@ fn main() { match json::read_state_from_json_file(&Path::new(&format!("./tests/example-state.json"))) { Ok(json_state) => { let new_board = game::GameBoard::new(json_state); - let _ = choose_move(&new_board, None, start_time, max_time); + let _ = choose_move(&new_board, start_time, max_time); } Err(e) => { eprintln!("WARN: State file could not be parsed: {}", e); |