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-rw-r--r--src/strategy/monte_carlo.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/strategy/monte_carlo.rs b/src/strategy/monte_carlo.rs
index 2c9ff19..866ec0e 100644
--- a/src/strategy/monte_carlo.rs
+++ b/src/strategy/monte_carlo.rs
@@ -12,6 +12,7 @@ use time::{Duration, PreciseTime};
#[cfg(not(feature = "single-threaded"))]
use rayon::prelude::*;
+//TODO Rethink / adjust these?
#[cfg(feature = "energy-cutoff")] pub const ENERGY_PRODUCTION_CUTOFF: u16 = 100;
#[cfg(feature = "energy-cutoff")] pub const ENERGY_STORAGE_CUTOFF: u16 = 100;
@@ -235,7 +236,6 @@ fn sensible_buildings(player: &Player) -> Vec<BuildingType> {
//TODO: Heuristic that avoids building the initial energy towers all in the same row? Max energy in a row?
-//TODO: Update cutoff to maybe build iron curtains
#[cfg(feature = "energy-cutoff")]
fn sensible_buildings(player: &Player) -> Vec<BuildingType> {
let mut result = Vec::with_capacity(4);