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-rw-r--r--src/bin/depth-first-search.rs4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/bin/depth-first-search.rs b/src/bin/depth-first-search.rs
index c2b82de..c04061d 100644
--- a/src/bin/depth-first-search.rs
+++ b/src/bin/depth-first-search.rs
@@ -5,7 +5,6 @@ use time::PreciseTime;
use zombot::*;
use zombot::engine::*;
use zombot::engine::settings::*;
-use zombot::engine::constants::*;
use zombot::engine::command::*;
const STATE_PATH: &str = "tests/state0.json";
@@ -87,6 +86,9 @@ fn walk_states<GS: GameState>(settings: &GameSettings, state: &GS, depth: u32) {
if status == GameStatus::Continue {
walk_states(settings, &after_move, depth+1);
}
+ if depth < 10 {
+ print!(".");
+ }
}
fn valid_buildings(settings: &GameSettings, player: &Player, has_max_teslas: bool) -> Vec<BuildingType> {