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authorJustin Worthe <justin@worthe-it.co.za>2018-05-19 13:08:03 +0200
committerJustin Worthe <justin@worthe-it.co.za>2018-05-19 13:08:03 +0200
commit0f8c247f24c110e542862f8c6e96662ca94c5dae (patch)
tree850a6e1a47aec2aa0bc6abc1c78cbc5ee0899887 /tests/after_112/Round 048/OpponentCommand.txt
parentac2951451cc1fc26b6d8a7a0aa1267535b36b3d1 (diff)
Removed dependency on OS randomness for seeding
I'm convinced that the cloud servers they're running on will be out of entropy, especially towards the end of the tournament. Rather have a less random initial seed than take that blocking performance hit.
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