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author | Justin Worthe <justin@worthe-it.co.za> | 2018-05-14 21:51:36 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2018-05-14 21:51:36 +0200 |
commit | 6c7eac5e5fc166759dbbf22f0ca28fd1b636de52 (patch) | |
tree | d892b7a712c7d49d8bb870eeef8eefe672d1795a /src/strategy/sample.rs | |
parent | 91c5c52431c894315d5ef72a7c9480b3b09d1745 (diff) |
Added profiling target with perf
Diffstat (limited to 'src/strategy/sample.rs')
-rw-r--r-- | src/strategy/sample.rs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/strategy/sample.rs b/src/strategy/sample.rs index 72ab66c..2dad924 100644 --- a/src/strategy/sample.rs +++ b/src/strategy/sample.rs @@ -1,11 +1,9 @@ use engine; use engine::command::*; -use time::PreciseTime; - use rand::{thread_rng, Rng}; -pub fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState, _start_time: &PreciseTime) -> Command { +pub fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState) -> Command { let mut rng = thread_rng(); if state.player.can_afford_defence_buildings(settings) { |