diff options
author | Justin Wernick <justin@worthe-it.co.za> | 2020-04-20 20:03:48 +0200 |
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committer | Justin Wernick <justin@worthe-it.co.za> | 2020-04-20 20:03:48 +0200 |
commit | 52ade984643c6482ccf0deeea98f7f63fa74045d (patch) | |
tree | 7fdac25e3f5cae097d7053f2d8dd284d6d49b4ee /src/lib.rs | |
parent | 7f2d82e15459fc3d365674e3772aed6c3d443ca2 (diff) |
Split oils and muds into their own lists
Now memory for one isn't affected by memory usage of the other!
Diffstat (limited to 'src/lib.rs')
-rw-r--r-- | src/lib.rs | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -9,9 +9,6 @@ use state::*; use std::cmp::Ordering; pub fn choose_command(state: &GameState) -> Command { - /* TODO: - * - Simulate both player and opponent moves - */ let player_moves = state.valid_moves(0); let naive_result = player_moves .into_iter() |