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authorJustin Worthe <justin@worthe-it.co.za>2019-05-14 00:45:49 +0200
committerJustin Worthe <justin@worthe-it.co.za>2019-05-14 00:45:49 +0200
commitdcbd04dfdc6dd6dac88020d3a51f23fa5905c356 (patch)
treedc02ab4951f01f6c1561928390e848f8f415ecac /src/json.rs
parent652242e584ee2b7cfb3021d570a63e57cfa52773 (diff)
Filled in the rest of the MCTS
Problem: The current random things isn't actually finding any victorious end states. This game easily meanders if it's played without purpose.
Diffstat (limited to 'src/json.rs')
-rw-r--r--src/json.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/json.rs b/src/json.rs
index 979252e..c796d2b 100644
--- a/src/json.rs
+++ b/src/json.rs
@@ -18,8 +18,8 @@ pub fn read_state_from_json_file(filename: &Path) -> Result<State, Box<Error>> {
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct State {
- pub current_round: u32,
- pub max_rounds: u32,
+ pub current_round: u16,
+ pub max_rounds: u16,
pub map_size: u8,
pub current_worm_id: i32,
pub consecutive_do_nothing_count: u32,