summaryrefslogtreecommitdiff
path: root/src/game
diff options
context:
space:
mode:
authorJustin Worthe <justin@worthe-it.co.za>2019-08-13 22:00:10 +0200
committerJustin Worthe <justin@worthe-it.co.za>2019-08-13 22:00:10 +0200
commitdabedf442d65fcaec36d0a30ed3ed2327b39a44d (patch)
treea9bbcb4e97dcb98050fd872997ace284f2f764e0 /src/game
parent33b9c9e05a3693d944342753288fda824f0da13c (diff)
Trimming down on redundant code and tweaking perf
Diffstat (limited to 'src/game')
-rw-r--r--src/game/player.rs22
-rw-r--r--src/game/powerup.rs1
2 files changed, 0 insertions, 23 deletions
diff --git a/src/game/player.rs b/src/game/player.rs
index 8b63f9f..3d86c6d 100644
--- a/src/game/player.rs
+++ b/src/game/player.rs
@@ -14,8 +14,6 @@ pub struct Worm {
pub id: i32,
pub health: i32,
pub position: Point2d<i8>,
- pub weapon_damage: i32,
- pub weapon_range: u8,
pub bombs: u8,
pub snowballs: u8,
pub rounds_until_unfrozen: u8,
@@ -113,8 +111,6 @@ mod test {
id: 1,
health: 50,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -123,8 +119,6 @@ mod test {
id: 2,
health: 10,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -133,8 +127,6 @@ mod test {
id: 3,
health: -2,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -162,8 +154,6 @@ mod test {
id: 1,
health: 0,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -172,8 +162,6 @@ mod test {
id: 2,
health: 10,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -182,8 +170,6 @@ mod test {
id: 3,
health: 2,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -211,8 +197,6 @@ mod test {
id: 1,
health: 0,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -221,8 +205,6 @@ mod test {
id: 2,
health: 10,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -231,8 +213,6 @@ mod test {
id: 3,
health: 2,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
@@ -260,8 +240,6 @@ mod test {
id: 1,
health: -10,
position: Point2d::new(0, 0),
- weapon_damage: 5,
- weapon_range: 5,
rounds_until_unfrozen: 0,
bombs: 0,
snowballs: 0,
diff --git a/src/game/powerup.rs b/src/game/powerup.rs
index 2f07816..f8a8e2f 100644
--- a/src/game/powerup.rs
+++ b/src/game/powerup.rs
@@ -3,5 +3,4 @@ use crate::geometry::*;
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct Powerup {
pub position: Point2d<i8>,
- pub value: i32
}