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authorJustin Worthe <justin@worthe-it.co.za>2019-05-18 21:28:18 +0200
committerJustin Worthe <justin@worthe-it.co.za>2019-05-18 21:28:18 +0200
commitb3d6b7cb77a660fc8a8e96645627da16c6b7c059 (patch)
treea394b7d28083f182aa8fd3c27ce9fa90be122cab /src/game
parentdad50b87af3ecd23387bcf78dd16399a33074540 (diff)
Started breaking up state for easier unit testing
Diffstat (limited to 'src/game')
-rw-r--r--src/game/map.rs64
-rw-r--r--src/game/player.rs49
-rw-r--r--src/game/powerup.rs7
3 files changed, 120 insertions, 0 deletions
diff --git a/src/game/map.rs b/src/game/map.rs
new file mode 100644
index 0000000..c062c8f
--- /dev/null
+++ b/src/game/map.rs
@@ -0,0 +1,64 @@
+use crate::geometry::*;
+use crate::constants::*;
+
+#[derive(Default, Debug, PartialEq, Eq, Clone)]
+pub struct Map {
+ cells: [u64; MAP_U64S]
+}
+
+impl Map {
+ pub fn at(&self, p: Point2d<i8>) -> Option<bool> {
+ if p.y < 0 || p.y as usize >= MAP_SIZE {
+ None
+ } else {
+ let row_data = &MAP_ROW_SIZE[p.y as usize];
+ if p.x < row_data.x_offset as i8 || p.x as usize >= row_data.x_offset + row_data.len() {
+ None
+ } else {
+ let global_bit = row_data.start_bit + p.x as usize - row_data.x_offset;
+ let integer = global_bit / 64;
+ let bit = global_bit % 64;
+ let mask = 1 << bit;
+ Some(self.cells[integer] & mask != 0)
+ }
+ }
+ }
+
+ pub fn set(&mut self, p: Point2d<i8>) {
+ if p.y < 0 || p.y as usize >= MAP_SIZE {
+ debug_assert!(false, "Tried to set an out of bounds bit, {:?}", p);
+ } else {
+ let row_data = &MAP_ROW_SIZE[p.y as usize];
+ if p.x < row_data.x_offset as i8 || p.x as usize >= row_data.x_offset + row_data.len() {
+ debug_assert!(false, "Tried to set an out of bounds bit, {:?}", p);
+ } else {
+ let global_bit = row_data.start_bit + p.x as usize - row_data.x_offset;
+ let integer = global_bit / 64;
+ let bit = global_bit % 64;
+ let mask = 1 << bit;
+ self.cells[integer] |= mask;
+ }
+ }
+ }
+ pub fn clear(&mut self, p: Point2d<i8>) {
+ if p.y < 0 || p.y as usize >= MAP_SIZE {
+ debug_assert!(false, "Tried to set an out of bounds bit, {:?}", p);
+ } else {
+ let row_data = &MAP_ROW_SIZE[p.y as usize];
+ if p.x < row_data.x_offset as i8 || p.x as usize >= row_data.x_offset + row_data.len() {
+ debug_assert!(false, "Tried to set an out of bounds bit, {:?}", p);
+ } else {
+ let global_bit = row_data.start_bit + p.x as usize - row_data.x_offset;
+ let integer = global_bit / 64;
+ let bit = global_bit % 64;
+ let mask = !(1 << bit);
+ self.cells[integer] &= mask;
+ }
+ }
+ }
+}
+
+#[cfg(test)]
+mod test {
+ // TODO: Property test for at, set and clear
+}
diff --git a/src/game/player.rs b/src/game/player.rs
new file mode 100644
index 0000000..acfc494
--- /dev/null
+++ b/src/game/player.rs
@@ -0,0 +1,49 @@
+use arrayvec::ArrayVec;
+use crate::geometry::*;
+
+#[derive(Debug, PartialEq, Eq, Clone)]
+pub struct Player {
+ pub active_worm: usize,
+ pub worms: ArrayVec<[Worm; 3]>
+}
+
+#[derive(Debug, PartialEq, Eq, Clone)]
+pub struct Worm {
+ pub id: i32,
+ pub health: i32,
+ pub position: Point2d<i8>,
+ pub weapon_damage: i32,
+ pub weapon_range: u8
+}
+
+impl Player {
+ pub fn find_worm(&self, id: i32) -> Option<&Worm> {
+ self.worms
+ .iter()
+ .find(|w| w.id == id)
+ }
+
+ pub fn find_worm_mut(&mut self, id: i32) -> Option<&mut Worm> {
+ self.worms
+ .iter_mut()
+ .find(|w| w.id == id)
+ }
+
+ pub fn active_worm(&self) -> &Worm {
+ &self.worms[self.active_worm]
+ }
+
+ pub fn active_worm_mut(&mut self) -> &mut Worm {
+ &mut self.worms[self.active_worm]
+ }
+
+ pub fn health(&self) -> i32 {
+ self.worms
+ .iter()
+ .map(|w| w.health)
+ .sum()
+ }
+
+ // TODO: Cycle to next worm
+}
+
diff --git a/src/game/powerup.rs b/src/game/powerup.rs
new file mode 100644
index 0000000..2f07816
--- /dev/null
+++ b/src/game/powerup.rs
@@ -0,0 +1,7 @@
+use crate::geometry::*;
+
+#[derive(Debug, PartialEq, Eq, Clone, Copy)]
+pub struct Powerup {
+ pub position: Point2d<i8>,
+ pub value: i32
+}