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authorJustin Worthe <justin@worthe-it.co.za>2018-07-21 20:45:46 +0200
committerJustin Worthe <justin@worthe-it.co.za>2018-07-21 20:45:46 +0200
commitdeef6b8e3f29a6baac5c545e7f586c6fbfa437ba (patch)
tree62b4f8ad2782648921927832cd5b891bbc02f71e /src/engine
parenta96424cf8a90aa93edcf4e9ff11fc54800ea1b9e (diff)
Marginally faster tesla activity update
Diffstat (limited to 'src/engine')
-rw-r--r--src/engine/bitwise_engine.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/bitwise_engine.rs b/src/engine/bitwise_engine.rs
index 9dfd449..1d7e424 100644
--- a/src/engine/bitwise_engine.rs
+++ b/src/engine/bitwise_engine.rs
@@ -403,8 +403,8 @@ impl BitwiseGameState {
}
fn update_tesla_activity(buildings: &mut PlayerBuildings) {
- for tesla in buildings.tesla_cooldowns.iter_mut().filter(|t| t.active) {
- tesla.active = (tesla.pos.to_either_bitfield() & buildings.occupied) != 0;
+ for i in 0..TESLA_MAX {
+ buildings.tesla_cooldowns[i].active = buildings.tesla_cooldowns[i].active && (buildings.tesla_cooldowns[i].pos.to_either_bitfield() & buildings.occupied) != 0;
}
}