diff options
author | Justin Worthe <justin@worthe-it.co.za> | 2018-07-02 22:08:51 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2018-07-02 22:08:51 +0200 |
commit | 8e44d57fdb1c7be69501ebdfc5f9f5d48642b065 (patch) | |
tree | 34ffbf39a94283f4d1bdcf77dc439ac2b5f4f763 /src/engine/expressive_engine.rs | |
parent | 8251d5899a64515c9b2e8a71349dd4d2fcece69e (diff) |
Initial drop in replacement implementation
It's faster than the other one! Doesn't tesla yet, but still! Yay!
Diffstat (limited to 'src/engine/expressive_engine.rs')
-rw-r--r-- | src/engine/expressive_engine.rs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/engine/expressive_engine.rs b/src/engine/expressive_engine.rs index 0640d58..b7d7bf2 100644 --- a/src/engine/expressive_engine.rs +++ b/src/engine/expressive_engine.rs @@ -89,8 +89,11 @@ impl GameState for ExpressiveGameState { fn opponent(&self) -> &Player { &self.opponent } fn player_has_max_teslas(&self) -> bool { self.count_player_teslas() >= 2 } fn opponent_has_max_teslas(&self) -> bool { self.count_opponent_teslas() >= 2 } - fn unoccupied_player_cells(&self) -> &[Point] { &self.unoccupied_player_cells } - fn unoccupied_opponent_cells(&self) -> &[Point] { &self.unoccupied_opponent_cells } + + fn unoccupied_player_cell_count(&self) -> usize { self.unoccupied_player_cells.len() } + fn unoccupied_opponent_cell_count(&self) -> usize { self.unoccupied_opponent_cells.len() } + fn location_of_unoccupied_player_cell(&self, i: usize) -> Point { self.unoccupied_player_cells[i] } + fn location_of_unoccupied_opponent_cell(&self, i: usize) -> Point { self.unoccupied_opponent_cells[i] } } impl ExpressiveGameState { |