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author | Justin Worthe <justin@worthe-it.co.za> | 2018-07-01 18:06:05 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2018-07-01 18:06:05 +0200 |
commit | 26aefe70fa11f209726e5b8a15bd05303726396e (patch) | |
tree | e8ab0ae5fa230e0e1ea6b51b240305d59d59d662 /src/bin/perf-test.rs | |
parent | 1ac0449bd0313ad01da0d253f7b45b45287314b7 (diff) |
Set up (failing) property test for working of new game state
Unfortunately, for this test to work, I still need to implement the
function that reads the game state and goes from one to the other.
Diffstat (limited to 'src/bin/perf-test.rs')
-rw-r--r-- | src/bin/perf-test.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bin/perf-test.rs b/src/bin/perf-test.rs index 054258f..42b4def 100644 --- a/src/bin/perf-test.rs +++ b/src/bin/perf-test.rs @@ -10,7 +10,7 @@ use std::process; fn main() { let start_time = PreciseTime::now(); - let (settings, state) = match input::json::read_state_from_file(STATE_PATH) { + let (settings, state) = match input::json::read_expressive_state_from_file(STATE_PATH) { Ok(ok) => ok, Err(error) => { println!("Error while parsing JSON file: {}", error); |