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authorJustin Worthe <justin.worthe@gmail.com>2017-05-14 21:49:48 +0200
committerJustin Worthe <justin.worthe@gmail.com>2017-05-14 21:49:48 +0200
commit10c8ceb168e86a58e38086691ddd519bac63ff03 (patch)
treea40b433e7cfad492a60b37c5a337758ffe7d1786 /src/actions.rs
parent25a551316e27f4cc52c160d099db9cc3673b3421 (diff)
Added model for knowledge of the game's state
Will be useful to track deductions that have already been made.
Diffstat (limited to 'src/actions.rs')
-rw-r--r--src/actions.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actions.rs b/src/actions.rs
index 1b6400d..9009099 100644
--- a/src/actions.rs
+++ b/src/actions.rs
@@ -5,7 +5,7 @@ use std::fmt;
use std::collections::HashSet;
-#[derive(Clone, PartialEq, Eq, Debug)]
+#[derive(Clone, PartialEq, Eq, Debug, Serialize, Deserialize)]
pub enum Action {
PlaceShips(Vec<ShipPlacement>),
Shoot(Point)
@@ -22,7 +22,7 @@ impl fmt::Display for Action {
}
}
-#[derive(Clone, PartialEq, Eq, Debug)]
+#[derive(Clone, PartialEq, Eq, Debug, Serialize, Deserialize)]
pub struct ShipPlacement {
ship_type: Ship,
point: Point,