diff options
author | Justin Worthe <justin.worthe@gmail.com> | 2015-06-03 07:50:05 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2015-06-03 07:50:05 +0200 |
commit | 618501b6fae62fa2d5db922ec8abf94120e5e99c (patch) | |
tree | 26cd18ceef12003d4d7b84b40bf9b77f7465093c /include/game_state.h | |
parent | 4f75af9646b03ce4101820c10152944c780e7c0a (diff) |
Added gamestate object
Diffstat (limited to 'include/game_state.h')
-rw-r--r-- | include/game_state.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/include/game_state.h b/include/game_state.h new file mode 100644 index 0000000..abb2efa --- /dev/null +++ b/include/game_state.h @@ -0,0 +1,21 @@ +#pragma once + +#include "alien.h" +#include "enemy_bullet.h" +#include "player_missile.h" +#include "shield.h" +#include "spaceship.h" +#include <vector> +#include <iostream> + +class GameState +{ +public: + GameState(const std::istream& mapFile){} +private: + std::vector<Alien> aliens; + std::vector<EnemyBullet> bullets; + std::vector<PlayerMissile> missiles; + std::vector<Shield> shields; + std::vector<Spaceship> spaceships; +}; |