diff options
author | Justin Worthe <justin.worthe@gmail.com> | 2015-06-06 15:39:02 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2015-06-06 15:39:02 +0200 |
commit | 97d6287a0710ec59d746f6340a796bbe6c7c8aa2 (patch) | |
tree | d4dcca538ae99829b808e10261d4d430b4e29278 /include/enemy_bullet.h | |
parent | 140b51f2bcd9c0aaa5b536d85702064a93530188 (diff) |
Abstracted game objects into an entity base class
Diffstat (limited to 'include/enemy_bullet.h')
-rw-r--r-- | include/enemy_bullet.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/include/enemy_bullet.h b/include/enemy_bullet.h index db3fcf9..ff3b001 100644 --- a/include/enemy_bullet.h +++ b/include/enemy_bullet.h @@ -1,11 +1,12 @@ #pragma once -class EnemyBullet { +#include "game_entity.h" + +class EnemyBullet: public GameEntity +{ public: EnemyBullet(int x, int y); const static char ALIEN_MAP_CHAR = '|'; const static char ENEMY_MISSILE_MAP_CHAR = 'i'; private: - int x; - int y; }; |