diff options
author | Justin Worthe <justin.worthe@entelect.co.za> | 2013-11-10 20:35:42 +0200 |
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committer | Justin Worthe <justin.worthe@entelect.co.za> | 2013-11-10 20:35:42 +0200 |
commit | a0c4a6c45fc425e5957b3f838155e4a93c73c269 (patch) | |
tree | 2e1dae428c9e41da10142f65130b340f3ec22dc4 /Entelect.BattleCity.Challenge/BoardCell.cs | |
parent | caed4974a949c43b7dbcc8dbc545189aab710919 (diff) |
Experimental new method of going straight to center and then shooting forwards
Does not really work on the map it was intended for :(
Still, might be useful.
Diffstat (limited to 'Entelect.BattleCity.Challenge/BoardCell.cs')
-rw-r--r-- | Entelect.BattleCity.Challenge/BoardCell.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/Entelect.BattleCity.Challenge/BoardCell.cs b/Entelect.BattleCity.Challenge/BoardCell.cs new file mode 100644 index 0000000..bd7063e --- /dev/null +++ b/Entelect.BattleCity.Challenge/BoardCell.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Entelect.BattleCity.Challenge +{ + public enum BoardCell + { + EMPTY, + WALL, + BASE, + OUT_OF_BOUNDS + } +} |