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author | Justin Worthe <justin@worthe-it.co.za> | 2019-05-26 18:23:05 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2019-05-26 18:23:05 +0200 |
commit | 9450ab5a6bf6b2aa57c1ebbd0be0a88c1110e140 (patch) | |
tree | cd2eedb95ee961e0be3fb15d318b50eecbe18edd | |
parent | d37be51f196eebdb8df57c87e8ab5bb684e1dcd9 (diff) |
Setting up makefile for submission
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | Makefile | 24 | ||||
-rw-r--r-- | src/bin/benchmark.rs | 2 | ||||
-rw-r--r-- | src/strategy.rs | 4 |
4 files changed, 28 insertions, 3 deletions
@@ -1,2 +1,3 @@ target **/*.rs.bk +submission.zip diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..7b46d01 --- /dev/null +++ b/Makefile @@ -0,0 +1,24 @@ +build: + cargo build --release + +test: + cargo test --release + +bench: + cargo run --release --features "benchmarking" --bin perf-test + +profile: + cargo build --release --features "benchmarking single-threaded" + mkdir -p target/profile + sudo perf record -F 1000 -a -g target/release/perf-test + sudo perf script > target/profile/out.perf + ../FlameGraph/stackcollapse-perf.pl target/profile/out.perf > target/profile/out.folded + ../FlameGraph/flamegraph.pl target/profile/out.folded > target/profile/flamegraph.svg + +clean: + cargo clean + +submission.zip: + zip -r9 submission.zip bot.json Cargo.lock Cargo.toml src + +.PHONY: build test bench profile clean diff --git a/src/bin/benchmark.rs b/src/bin/benchmark.rs index 20f74d0..098192c 100644 --- a/src/bin/benchmark.rs +++ b/src/bin/benchmark.rs @@ -7,7 +7,7 @@ use steam_powered_wyrm::json; use steam_powered_wyrm::game; fn main() { - let max_time = Duration::milliseconds(950); + let max_time = Duration::milliseconds(19950); let start_time = PreciseTime::now(); match json::read_state_from_json_file(&Path::new(&format!("./tests/example-state.json"))) { diff --git a/src/strategy.rs b/src/strategy.rs index 8e004cf..dd5bece 100644 --- a/src/strategy.rs +++ b/src/strategy.rs @@ -185,8 +185,8 @@ fn best_player_move(node: &Node) -> Command { fn score(state: &GameBoard) -> Score { Score { val: match state.outcome { - SimulationOutcome::PlayerWon(0) => 10000., - SimulationOutcome::PlayerWon(1) => -10000., + SimulationOutcome::PlayerWon(0) => 500., + SimulationOutcome::PlayerWon(1) => -500., _ => (state.players[0].score() - state.players[1].score()) as f32, } } |