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|
use nom::{
branch::alt,
bytes::complete::tag,
character::complete::{i32, line_ending},
combinator::{map, value},
multi::separated_list1,
sequence::tuple,
IResult,
};
use std::{collections::BTreeSet, fs};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let input = fs::read_to_string("inputs/day_9.txt")?;
let movements = Movements::parser(&input).unwrap().1;
let mut game_board_part_1 = GameBoard::new(2);
for instruction in &movements.0 {
game_board_part_1.step(instruction);
}
dbg!(game_board_part_1.tail_visited.len());
let mut game_board_part_2 = GameBoard::new(10);
for instruction in &movements.0 {
game_board_part_2.step(instruction);
}
dbg!(game_board_part_2.tail_visited.len());
Ok(())
}
#[derive(Debug)]
struct Movements(Vec<Instruction>);
#[derive(Debug)]
struct Instruction {
direction: Direction,
distance: i32,
}
#[derive(Debug, Clone, Copy)]
enum Direction {
Down,
Up,
Left,
Right,
}
impl Movements {
fn parser(input: &str) -> IResult<&str, Self> {
map(separated_list1(line_ending, Instruction::parser), Movements)(input)
}
}
impl Instruction {
fn parser(input: &str) -> IResult<&str, Self> {
map(
tuple((Direction::parser, tag(" "), i32)),
|(direction, _, distance)| Instruction {
direction,
distance,
},
)(input)
}
}
impl Direction {
fn parser(input: &str) -> IResult<&str, Self> {
alt((
value(Direction::Down, tag("D")),
value(Direction::Up, tag("U")),
value(Direction::Left, tag("L")),
value(Direction::Right, tag("R")),
))(input)
}
}
#[derive(Debug)]
struct GameBoard {
rope: Vec<Position>,
tail_visited: BTreeSet<Position>,
}
#[derive(Default, Debug, PartialEq, Eq, PartialOrd, Ord, Clone)]
struct Position {
x: i32,
y: i32,
}
impl GameBoard {
fn new(length: usize) -> GameBoard {
let mut tail_visited = BTreeSet::new();
tail_visited.insert(Position::default());
GameBoard {
rope: vec![Position::default(); length],
tail_visited,
}
}
fn step(&mut self, instruction: &Instruction) {
for _ in 0..instruction.distance {
match instruction.direction {
Direction::Down => self.rope[0].y -= 1,
Direction::Up => self.rope[0].y += 1,
Direction::Left => self.rope[0].x -= 1,
Direction::Right => self.rope[0].x += 1,
};
for tail_i in 1..self.rope.len() {
let head_i = tail_i - 1;
let head = self.rope[head_i].clone();
let tail = &mut self.rope[tail_i];
let tail_must_move = (head.x - tail.x).abs() > 1 || (head.y - tail.y).abs() > 1;
if tail_must_move {
if head.x > tail.x {
tail.x += 1;
} else if head.x < tail.x {
tail.x -= 1;
}
if head.y > tail.y {
tail.y += 1;
} else if head.y < tail.y {
tail.y -= 1;
}
}
}
self.tail_visited
.insert(self.rope[self.rope.len() - 1].clone());
}
}
}
|