Rally X
ELEN3009 Project by Justin Wernick and David Schneider
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a
b
c
d
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h
i
k
l
m
o
p
r
s
u
w
x
y
~
- a -
AllegroDrawingInit() :
AllegroDrawingInit
AllegroInit() :
AllegroInit
AllegroKeyboardInit() :
AllegroKeyboardInit
- b -
backwards() :
Maze
BitmapStore() :
BitmapStore
blind() :
EnemyCar
- c -
Car() :
Car
checkCollisions() :
CollisionDetector
checkFacing() :
EnemyCar
Checkpoint() :
Checkpoint
checkpointCount() :
Checkpoint
cleanup() :
Game
clearLists() :
Game
collect() :
Checkpoint
collision() :
CollisionDetector
ColourStore() :
ColourStore
Config() :
Config
crash() :
PlayerCar
,
EnemyCar
- d -
destroyed() :
GameObject
DestroyedObjectPopup() :
DestroyedObjectPopup
distance() :
MazeMath
draw() :
GamePanel
,
InfoPanel
,
GamePanel
,
Screen
,
ScreenPanel
,
GamePanel
,
InfoPanel
drawCheckpoint() :
BitmapStore
drawClaimedCheckpoint() :
BitmapStore
drawCrashedCar() :
BitmapStore
drawEnemyCar() :
BitmapStore
drawLoss() :
Screen
drawMazeFloor() :
BitmapStore
drawMazeWall() :
BitmapStore
drawPlayerCar() :
BitmapStore
drawRock() :
BitmapStore
drawSmoke() :
BitmapStore
drawWin() :
Screen
- e -
EnemyCar() :
EnemyCar
exitClicked() :
Screen
extractValue() :
Config
- f -
facing() :
GameObject
fillValues() :
Config
flip() :
ScreenPanel
,
Screen
fullscreen() :
Config
- g -
Game() :
Game
GameObject() :
GameObject
GamePanel() :
GamePanel
generateMaze() :
Maze
getBitmap() :
BitmapStore
getColour() :
ColourStore
getFacing() :
KeyboardHandler
getLevel() :
Screen
getPanelX() :
GamePanel
,
InfoPanel
getPanelY() :
InfoPanel
,
GamePanel
getSmokescreen() :
KeyboardHandler
getSolid() :
Maze
gotCheckpoint() :
PlayerCar
- h -
height() :
Maze
- i -
image() :
GameObject
InfoPanel() :
InfoPanel
initLevel() :
Game
- k -
KeyboardHandler() :
KeyboardHandler
- l -
LevelReader() :
LevelReader
LimitedTimeObject() :
LimitedTimeObject
- m -
makeSmoke() :
PlayerCar
Maze() :
Maze
MazeMath() :
MazeMath
move() :
Car
- o -
operator=() :
Game
,
ScreenPanel
,
Screen
,
KeyboardHandler
,
InfoPanel
,
GamePanel
,
ColourStore
,
BitmapStore
,
MazeMath
- p -
petrol() :
PlayerCar
PlayerCar() :
PlayerCar
populateColours() :
ColourStore
- r -
readFile() :
Config
readLevel() :
LevelReader
resolutionSupported() :
Screen
Rock() :
Rock
rockAtLocation() :
EnemyCar
round() :
MazeMath
runloop() :
Game
- s -
Screen() :
Screen
screenHeight() :
Config
ScreenPanel() :
ScreenPanel
screenWidth() :
Config
setFullscreen() :
Config
setScreenHeight() :
Config
setScreenWidth() :
Config
Smokescreen() :
Smokescreen
speed() :
Car
start() :
Game
- u -
update() :
EnemyCar
,
Game
,
PlayerCar
,
LimitedTimeObject
updateFlags() :
KeyboardHandler
- w -
width() :
Maze
writeUnfoundValues() :
Config
- x -
x() :
GameObject
- y -
y() :
GameObject
- ~ -
~AllegroDrawingInit() :
AllegroDrawingInit
~AllegroInit() :
AllegroInit
~AllegroKeyboardInit() :
AllegroKeyboardInit
~BitmapStore() :
BitmapStore
~Checkpoint() :
Checkpoint
~Game() :
Game
~InfoPanel() :
InfoPanel
~KeyboardHandler() :
KeyboardHandler
~Screen() :
Screen
~ScreenPanel() :
ScreenPanel
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