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#include "stanrc85.h"
void matrix_init_user(void) {
rgblight_setrgb(0xFF, 0x00, 0x00);
};
layer_state_t layer_state_set_user(layer_state_t state) {
switch (biton32(state)) {
case 0:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case 1:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case 2:
rgblight_setrgb (0x00, 0x00, 0xFF);
break;
case 3:
rgblight_setrgb (0xFF, 0xFF, 0xFF);
break;
case 4:
rgblight_setrgb (0xFF, 0x00, 0xFF);
break;
default: // for any other layers, or the default layer
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
}
return state;
}
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