1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
|
/* Copyright 2021 Jonavin Eng @Jonavin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "jonavin.h"
#ifdef TD_LSFT_CAPSLOCK_ENABLE
// Tap once for shift, twice for Caps Lock but only if Win Key in not disabled
void dance_LSFT_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1 || keymap_config.no_gui) {
register_code16(KC_LSFT);
} else {
register_code(KC_CAPS);
}
}
void dance_LSFT_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1 || keymap_config.no_gui) {
unregister_code16(KC_LSFT);
} else {
unregister_code(KC_CAPS);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for shift, twice for Caps Lock
[TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LSFT_finished, dance_LSFT_reset),
};
#endif // TD_LSFT_CAPSLOCK_ENABLE
// RGB NIGHT MODE
#ifdef RGB_MATRIX_ENABLE
static bool rgb_nightmode = false;
// Turn on/off NUM LOCK if current state is different
void activate_rgb_nightmode (bool turn_on) {
if (rgb_nightmode != turn_on) {
rgb_nightmode = !rgb_nightmode;
}
}
bool get_rgb_nightmode(void) {
return rgb_nightmode;
}
#endif // RGB_MATRIX_ENABLE
// TIMEOUTS
#ifdef IDLE_TIMEOUT_ENABLE
static uint16_t timeout_timer = 0;
static uint16_t timeout_counter = 0; //in minute intervals
static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT;
uint16_t get_timeout_threshold(void) {
return timeout_threshold;
}
void timeout_reset_timer(void) {
timeout_timer = timer_read();
timeout_counter = 0;
};
void timeout_update_threshold(bool increase) {
if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++;
if (!increase && timeout_threshold > 0) timeout_threshold--;
};
void timeout_tick_timer(void) {
if (timeout_threshold > 0) {
if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick
timeout_counter++;
timeout_timer = timer_read();
}
#ifdef RGB_MATRIX_ENABLE
if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) {
rgb_matrix_disable_noeeprom();
}
#endif
} // timeout_threshold = 0 will disable timeout
}
__attribute__((weak)) void matrix_scan_keymap(void) {}
void matrix_scan_user(void) {
timeout_tick_timer();
matrix_scan_keymap();
}
#endif // IDLE_TIMEOUT_ENABLE
#ifdef ENCODER_ENABLE
#ifndef DYNAMIC_KEYMAP_LAYER_COUNT
#define DYNAMIC_KEYMAP_LAYER_COUNT 4 //default in case this is not already defined elsewhere
#endif
#ifndef ENCODER_DEFAULTACTIONS_INDEX
#define ENCODER_DEFAULTACTIONS_INDEX 0 // can select encoder index if there are multiple encoders
#endif
void encoder_action_volume(bool clockwise) {
if (clockwise)
tap_code(KC_VOLU);
else
tap_code(KC_VOLD);
}
void encoder_action_mediatrack(bool clockwise) {
if (clockwise)
tap_code(KC_MEDIA_NEXT_TRACK);
else
tap_code(KC_MEDIA_PREV_TRACK);
}
void encoder_action_navword(bool clockwise) {
if (clockwise)
tap_code16(LCTL(KC_RGHT));
else
tap_code16(LCTL(KC_LEFT));
}
void encoder_action_navpage(bool clockwise) {
if (clockwise)
tap_code16(KC_PGUP);
else
tap_code16(KC_PGDN);
}
// LAYER HANDLING
uint8_t selected_layer = 0;
uint8_t get_selected_layer(void) {
return selected_layer;
}
void encoder_action_layerchange(bool clockwise) {
if (clockwise) {
if(selected_layer < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) {
selected_layer ++;
layer_move(selected_layer);
}
} else {
if (selected_layer > 0) {
selected_layer --;
layer_move(selected_layer);
}
}
}
#ifdef RGB_MATRIX_ENABLE
void encoder_action_rgb_speed(bool clockwise) {
if (clockwise)
rgb_matrix_increase_speed_noeeprom();
else
rgb_matrix_decrease_speed_noeeprom();
}
void encoder_action_rgb_hue(bool clockwise) {
if (clockwise)
rgb_matrix_increase_hue_noeeprom();
else
rgb_matrix_decrease_hue_noeeprom();
}
void encoder_action_rgb_saturation(bool clockwise) {
if (clockwise)
rgb_matrix_increase_sat_noeeprom();
else
rgb_matrix_decrease_sat_noeeprom();
}
void encoder_action_rgb_brightness(bool clockwise) {
if (clockwise)
rgb_matrix_increase_val_noeeprom();
else
rgb_matrix_decrease_val_noeeprom();
}
void encoder_action_rgb_mode(bool clockwise) {
if (clockwise)
rgb_matrix_step_noeeprom();
else
rgb_matrix_step_reverse_noeeprom();
}
#elif defined(RGBLIGHT_ENABLE)
void encoder_action_rgb_speed(bool clockwise) {
if (clockwise)
rgblight_increase_speed_noeeprom();
else
rgblight_decrease_speed_noeeprom();
}
void encoder_action_rgb_hue(bool clockwise) {
if (clockwise)
rgblight_increase_hue_noeeprom();
else
rgblight_decrease_hue_noeeprom();
}
void encoder_action_rgb_saturation(bool clockwise) {
if (clockwise)
rgblight_increase_sat_noeeprom();
else
rgblight_decrease_sat_noeeprom();
}
void encoder_action_rgb_brightness(bool clockwise) {
if (clockwise)
rgblight_increase_val_noeeprom();
else
rgblight_decrease_val_noeeprom();
}
void encoder_action_rgb_mode(bool clockwise) {
if (clockwise)
rgblight_step_noeeprom();
else
rgblight_step_reverse_noeeprom();
}
#endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
#endif // ENCODER_ENABLE
#if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality
__attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
bool encoder_update_user(uint8_t index, bool clockwise) {
if (!encoder_update_keymap(index, clockwise)) { return false; }
if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;} // exit if the index doesn't match
uint8_t mods_state = get_mods();
if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
encoder_action_layerchange(clockwise);
} else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
unregister_mods(MOD_BIT(KC_RSFT));
encoder_action_navpage(clockwise);
register_mods(MOD_BIT(KC_RSFT));
} else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
encoder_action_navword(clockwise);
} else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
encoder_action_mediatrack(clockwise);
} else {
switch(get_highest_layer(layer_state)) {
case _FN1:
#ifdef IDLE_TIMEOUT_ENABLE
timeout_update_threshold(clockwise);
#endif
break;
default:
encoder_action_volume(clockwise); // Otherwise it just changes volume
break;
}
}
return true;
}
#endif // ENCODER_ENABLE
// PROCESS KEY CODES
__attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_keymap(keycode, record)) { return false; }
switch (keycode) {
case KC_00:
if (record->event.pressed) {
// when keycode KC_00 is pressed
SEND_STRING("00");
} else unregister_code16(keycode);
break;
case KC_WINLCK:
if (record->event.pressed) {
keymap_config.no_gui = !keymap_config.no_gui; //toggle status
} else unregister_code16(keycode);
break;
#ifdef IDLE_TIMEOUT_ENABLE
case RGB_TOI:
if(record->event.pressed) {
timeout_update_threshold(true);
} else unregister_code16(keycode);
break;
case RGB_TOD:
if(record->event.pressed) {
timeout_update_threshold(false); //decrease timeout
} else unregister_code16(keycode);
break;
#endif // IDLE_TIMEOUT_ENABLE
#ifdef RGB_MATRIX_ENABLE
case RGB_NITE:
if(record->event.pressed) {
rgb_nightmode = !rgb_nightmode;
} else unregister_code16(keycode);
break;
#endif // RGB_MATRIX_ENABLE
default:
if (record->event.pressed) {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable();
#endif
#ifdef IDLE_TIMEOUT_ENABLE
timeout_reset_timer(); //reset activity timer
#endif
}
break;
}
return true;
};
// Turn on/off NUM LOCK if current state is different
void activate_numlock(bool turn_on) {
if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
tap_code(KC_NUMLOCK);
}
}
// INITIAL STARTUP
__attribute__ ((weak)) void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
keyboard_post_init_keymap();
#ifdef STARTUP_NUMLOCK_ON
activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results
#endif // STARTUP_NUMLOC_ON
#ifdef IDLE_TIMEOUT_ENABLE
timeout_timer = timer_read(); // set inital time for ide timeout
#endif
}
|