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/*
Copyright 2020 Dan White <opensource@bluetufa.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ortho.h"
#include "badger.h"
int _currentLayer;
bool _capsLock;
#ifdef AUDIO_ENABLE
float capsOnSong[][2] = SONG(CAPS_ON);
float capsOffSong[][2] = SONG(CAPS_OFF);
float defaultLayerSong[][2] = SONG(QWERTY_LAYER_SONG);
float moveLayerSong[][2] = SONG(MOVE_LAYER_SONG);
float macLayerSong[][2] = SONG(MAC_LAYER_SONG);
float raiseLayerSong[][2] = SONG(RAISE_LAYER_SONG);
float lowerLayerSong[][2] = SONG(LOWER_LAYER_SONG);
float agSwapSong[][2] = SONG(LONG_AG_SWAP);
float agNormSong[][2] = SONG(LONG_AG_NORM);
#endif
__attribute__ ((weak))
void keyboard_post_init_user(void) {
_capsLock = false;
_currentLayer = _QWERTY_MAC_ORTHO;
layer_on(_currentLayer);
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
dprintf("Key event recorded. KEYCODE: %u , event: %u\n", keycode, record->event.pressed);
switch (keycode) {
case CS_RIGHT:
if (record->event.pressed) {
SEND_STRING(SS_LALT(SS_TAP(X_B)SS_TAP(X_ENTER)));
return false;
}
break;
case CS_DOWN:
if (record->event.pressed) {
SEND_STRING(SS_LALT(SS_TAP(X_V)SS_TAP(X_ENTER)));
return false;
}
break;
case KC_CAPS:
if (record->event.pressed) {
dprintf("CAPS_LOCK state: %u\n", _capsLock);
_capsLock = !_capsLock;
#ifdef AUDIO_ENABLE
_capsLock ? PLAY_SONG(capsOnSong) : PLAY_SONG(capsOffSong);
#endif
return true;
}
break;
case AG_SWAP:
#ifdef AUDIO_ENABLE
PLAY_SONG(agSwapSong);
#endif
return true;
break;
case AG_NORM:
#ifdef AUDIO_ENABLE
PLAY_SONG(agNormSong);
#endif
return true;
break;
case KC_MAC2:
if (record->event.pressed) {
SEND_STRING("ll\n");
return false;
}
break;
case KC_MAC1:
if (record->event.pressed) {
SEND_STRING("open https://www.reddit.com/r/mechanicalkeyboards\n");
return false;
}
break;
case KC_FIRST:
if (record->event.pressed) {
// don't turn off the QWERTY layer
if (_currentLayer != _QWERTY_MAC_ORTHO) {
layer_off(_currentLayer);
}
_currentLayer = _QWERTY_MAC_ORTHO;
layer_on(_currentLayer);
playSongForLayer(_currentLayer);
return false;
}
break;
case KC_LYRC:
if (record->event.pressed) {
dprintf("LYR CYCLE pressed %u, CURRENT_LAYER: %u\n", keycode, _currentLayer);
// don't turn off the QWERTY layer or the ADJUST layer
if (_currentLayer != _QWERTY_MAC_ORTHO) {
layer_off(_currentLayer);
}
// don't lock the ADJUST layer
// since this key is accessible via the ADJUST
// layer, as it will require tricky state management
if (++_currentLayer == _ADJUST_ORTHO) {
_currentLayer = _QWERTY_MAC_ORTHO;
} else {
layer_on(_currentLayer);
}
playSongForLayer(_currentLayer);
return false;
}
break;
}
return true;
}
void playSongForLayer(int currentLayer) {
#ifdef AUDIO_ENABLE
switch (currentLayer) {
case _QWERTY_LINUX:
PLAY_SONG(defaultLayerSong);
break;
case _MOVE_LINUX:
PLAY_SONG(moveLayerSong);
break;
case _QWERTY_MAC:
PLAY_SONG(macLayerSong);
break;
case _MOVE_MAC:
PLAY_SONG(moveLayerSong);
break;
case _RAISE:
PLAY_SONG(raiseLayerSong);
break;
case _LOWER:
PLAY_SONG(lowerLayerSong);
break;
default:
break;
}
#endif
}
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