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/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include <unordered_map>
#include <optional>
#include "gtest/gtest.h"
#include "keyboard.h"
#include "test_keymap_key.hpp"
class TestFixture : public testing::Test {
public:
static TestFixture* m_this;
TestFixture();
~TestFixture();
static void SetUpTestCase();
static void TearDownTestCase();
void set_keymap(std::initializer_list<KeymapKey> keycodes);
void add_key(const KeymapKey key);
const KeymapKey* find_key(const layer_t layer_t, const keypos_t position) const;
void get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const;
/**
* @brief Taps `key` with `delay_ms` delay between press and release.
*/
void tap_key(KeymapKey key, unsigned delay_ms = 1);
/**
* @brief Taps multiple KeymapKey keys in order, e.g. `tap_keys(key_a, key_b)`.
*/
template <typename... Ts>
void tap_keys(Ts... keys) {
for (KeymapKey key : {keys...}) {
tap_key(key);
}
}
void run_one_scan_loop();
void idle_for(unsigned ms);
void expect_layer_state(layer_t layer) const;
protected:
void print_test_log() const;
std::vector<KeymapKey> keymap;
};
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