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path: root/quantum/rgb_matrix_animations/solid_splash_anim.h
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#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)

extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
extern rgb_config_t rgb_matrix_config;
extern last_hit_t g_last_hit_tracker;

static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    hsv.v = 0;
    point_t point = g_rgb_leds[i].point;
    for (uint8_t j = start; j < count; j++) {
      int16_t dx = point.x - g_last_hit_tracker.x[j];
      int16_t dy = point.y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
      if (effect > 255)
        effect = 255;
      hsv.v = qadd8(hsv.v, 255 - effect);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

bool rgb_matrix_solid_multisplash(effect_params_t* params) {
  return rgb_matrix_solid_multisplash_range(0, params);
}

bool rgb_matrix_solid_splash(effect_params_t* params) {
  return rgb_matrix_solid_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
}

#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED