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/* Copyright 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "matrix.h"
#include "bootloader.h"
#include "debug.h"
#include "keymap.h"
#include "host.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "bootmagic.h"
keymap_config_t keymap_config;
__attribute__((weak)) void bootmagic(void) {}
/** \brief Magic
*
* FIXME: Needs doc
*/
void magic(void) {
/* check signature */
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
/* init globals */
debug_config.raw = eeconfig_read_debug();
keymap_config.raw = eeconfig_read_keymap();
bootmagic();
/* read here just incase bootmagic process changed its value */
layer_state_t default_layer = (layer_state_t)eeconfig_read_default_layer();
default_layer_set(default_layer);
/* Also initialize layer state to trigger callback functions for layer_state */
layer_state_set_kb((layer_state_t)layer_state);
}
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