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/*
Copyright 2019 marksard

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 5

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F1, F0, E6, B2, B4, D7, D6, D4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, C7 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
  #define RGBLED_NUM 6
  #ifndef IOS_DEVICE_ENABLE
    #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
    #define RGBLIGHT_VAL_STEP 8
  #else
    #define RGBLIGHT_LIMIT_VAL 50
    #define RGBLIGHT_VAL_STEP 4
  #endif
  #define RGBLIGHT_HUE_STEP 8
  #define RGBLIGHT_SAT_STEP 8
  #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
  #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
  #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
  #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
  /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
  /*==== use exp() and sin() ====*/
  #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
  #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
#endif

#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for treadstone32 keyboard
//  120  RGBoff
//  330  RGB 6
//  300  RGB 32
  #define USB_MAX_POWER_CONSUMPTION 400
#else
  // fix iPhone and iPad power adapter issue
  // iOS device need lessthan 100
  #define USB_MAX_POWER_CONSUMPTION 100
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5