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/* Copyright 2021 Jonathan Rascher
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "bcat.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
[LAYER_DEFAULT] = LAYOUT(
KC_MUTE, LY_FN1, BL_BRTG,
KC_F4, KC_F5, KC_F6,
KC_F1, KC_F2, KC_F3
),
[LAYER_FUNCTION_1] = LAYOUT(
EEP_RST, _______, RESET,
KC_F10, KC_F11, KC_F12,
KC_F7, KC_F8, KC_F9
),
// clang-format on
};
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (index) {
/* Top-left encoder (volume) */
case 0:
tap_code(clockwise ? KC_VOLU : KC_VOLD);
return false;
/* Top-right encoder (backlight brightness) */
case 1:
#if defined(BACKLIGHT_ENABLE)
if (clockwise) {
backlight_increase();
} else {
backlight_decrease();
}
#endif
return false;
}
return true;
}
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