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#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_KANJI KC_GRV
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_ADJST ADJUST
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_BTOG BL_TOGG
#define KC_BINC BL_INC
#define KC_BDEC BL_DEC
// #define KC_BRTG BL_BRTG
#define KC_KNRM AG_NORM
#define KC_KSWP AG_SWAP
// Layer Mode aliases
// #define KC_L_LO MO(_LOWER)
// #define KC_L_RA MO(_RAISE)
// #define KC_L_AD MO(_ADJUST)
#define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
// #define KC_GUAP LALT_T(KC_APP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
TBSF, A, S, D, F, G, H, J, K, L, SCLN, ENT,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, UP, RSFT,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
LCTRL, LALT, LGUI, ADJST, LOWER, BSPC, SPC, RAISE, APP, LEFT, DOWN, RGHT \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_LOWER] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, DEL, _____, _____, _____, _____, _____, _____ \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_RAISE] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
_____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, PLUS,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, SLSH,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, BSPC, _____, _____, _____, _____, _____, _____ \
//|------+------+------+------+------+-------------+------+------+------+------+------|
),
[_ADJUST] = KC_LAYOUT_ortho_4x12( \
//,-----------------------------------------------------------------------------------.
XXXXX, RST, LRST, KNRM, KSWP, XXXXX, XXXXX, WH_L, WH_U, HOME, PGUP, XXXXX,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
XXXXX, LTOG, LHUI, LSAI, LVAI, BTOG, BINC, WH_R, WH_D, END, PGDN, XXXXX,\
//|------+------+------+------+------+------|------+------+------+------+------+------|
XXXXX, LMOD, LHUD, LSAD, LVAD, XXXXX, BDEC, XXXXX, BTN1, BTN2, MS_U, XXXXX,\
//|------+------+------+------+------+-------------+------+------+------+------+------|
_____, _____, _____, _____, _____, XXXXX, XXXXX, _____, _____, MS_L, MS_D, MS_R \
//|------+------+------+------+------+-------------+------+------+------+------+------|
)
};
#ifdef BACKLIGHT_ENABLE
extern backlight_config_t backlight_config;
inline void enable_backright(bool on) {
backlight_config.enable = on;
if (backlight_config.raw == 1) // enabled but level = 0
backlight_config.level = 1;
eeconfig_update_backlight(backlight_config.raw);
// dprintf("backlight toggle: %u\n", backlight_config.enable);
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
uint8_t bl_breath_count;
uint8_t bl_breath_speed = 10;
int8_t bl_breath_updown = 1;
bool bl_breath_on;
backlight_config_t bl_breath_backup;
void bl_breath_start(uint8_t speed) {
bl_breath_on = true;
bl_breath_speed = speed;
bl_breath_backup = backlight_config;
}
void bl_breath_end(void) {
bl_breath_on = false;
backlight_config = bl_breath_backup;
eeconfig_update_backlight(backlight_config.raw);
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
void bl_breath_update(void) {
if (bl_breath_on) {
++bl_breath_count;
if (bl_breath_count > bl_breath_speed) {
bl_breath_count = 0;
backlight_config.level += bl_breath_updown;
bl_breath_updown = (backlight_config.level > BACKLIGHT_LEVELS) ? -1 :
(backlight_config.level <= 0) ? 1 :
bl_breath_updown;
enable_backright(true);
}
}
}
#define BL_BREATH_START bl_breath_start
#define BL_BREATH_END bl_breath_end
#define BL_BREATH_UPDATE bl_breath_update
#else
#define BL_BREATH_START(a)
#define BL_BREATH_END()
#define BL_BREATH_UPDATE()
#endif
// Loop
void matrix_scan_user(void) {
BL_BREATH_UPDATE();
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
BL_BREATH_START(50);
layer_on(_LOWER);
} else {
BL_BREATH_END();
layer_off(_LOWER);
}
break;
case RAISE:
if (record->event.pressed) {
BL_BREATH_START(100);
layer_on(_RAISE);
} else {
BL_BREATH_END();
layer_off(_RAISE);
}
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
default:
return true;
}
return false;
}
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