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/* Copyright 2022 @toinux
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keycodes.h"
static const char gaming_leds[] = {18, 22, 19, 16};
static const char gaming2_leds[] = {23, 18, 17, 10, 9, 22, 19, 16, 11, 8};
static const char nav_leds[] = {38, 43, 44, 46};
static const char fun_leds[] = {45, 44, 37, 46, 43, 38, 47, 42, 39, 40};
static const char mouse_leds[] = {11, 16, 17, 19};
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(26, RGB_RED);
}
switch(get_highest_layer(layer_state|default_layer_state)) {
case _GAMING:
if (is_keyboard_master()) {
for (uint8_t i = 0; i < 4; i++) {
rgb_matrix_set_color(gaming_leds[i], RGB_RED);
}
}
break;
case _GAMING2:
if (is_keyboard_master()) {
for (uint8_t i = 0; i < 10; i++) {
rgb_matrix_set_color(gaming2_leds[i], RGB_GREEN);
}
}
break;
case _NAV:
for (uint8_t i = 0; i < 4; i++) {
rgb_matrix_set_color(nav_leds[i], RGB_BLUE);
}
break;
case _FUN:
for (uint8_t i = 0; i < 10; i++) {
rgb_matrix_set_color(fun_leds[i], RGB_GREEN);
}
break;
case _ADJUST:
rgb_matrix_set_color(6, RGB_RED);
break;
case _MOUSE:
if (is_keyboard_master()) {
for (uint8_t i = 0; i < 4; i++) {
rgb_matrix_set_color(mouse_leds[i], RGB_PURPLE);
}
}
break;
}
}
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