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/*
* (c) 2021 by Tomasz bla Fortuna
* License: GPLv2
*
* This file is shared with the Shine firmware. Keep it in sync (and in the
* shine's clang formatting).
*
* Implementation of a robust serial protocol which can handle single dropped
* characters during transit without locking.
*
* At 115200, transmitting the shortest message takes 0.043ms, at 9600 - 0.52ms.
*
*/
#include "protocol.h"
#include "board.h"
#include "ch.h"
#include "hal.h"
/* UART communication protocol state */
protocol_t proto;
void proto_init(protocol_t *proto, void (*callback)(const message_t *)) {
proto->previous_id = 0;
proto->callback = callback;
proto->state = STATE_SYNC_1;
proto->errors = 0;
}
static uint8_t msg_id = 0;
void proto_tx(uint8_t cmd, const unsigned char *buf, int payload_size, int retries) {
chDbgCheck(payload_size <= MAX_PAYLOAD_SIZE);
const uint8_t header[5] = {
0x7A, 0x1D, cmd, ++msg_id, payload_size,
};
/* We don't implement ACKs, yet some messages should not be lost. */
for (int i = 0; i < retries; i++) {
sdWrite(&PROTOCOL_SD, header, sizeof(header));
if (payload_size) sdWrite(&PROTOCOL_SD, buf, payload_size);
}
}
static inline void messageReceived(protocol_t *proto) {
if (proto->buffer.msg_id != proto->previous_id) {
/* It's not a resend / duplicate */
proto->callback(&proto->buffer);
proto->previous_id = proto->buffer.msg_id;
}
proto->state = STATE_SYNC_1;
}
void proto_consume(protocol_t *proto, uint8_t byte) {
switch (proto->state) {
case STATE_SYNC_1:
if (byte == 0x7A) {
proto->state = STATE_SYNC_2;
} else {
proto->errors++;
}
return;
case STATE_SYNC_2:
if (byte == 0x1D) {
proto->state = STATE_CMD;
} else {
proto->state = STATE_SYNC_1;
proto->errors++;
}
return;
case STATE_CMD:
proto->buffer.command = byte;
proto->state = STATE_ID;
return;
case STATE_ID:
proto->buffer.msg_id = byte;
proto->state = STATE_PAYLOAD_SIZE;
return;
case STATE_PAYLOAD_SIZE:
proto->buffer.payload_size = byte;
if (proto->buffer.payload_size > MAX_PAYLOAD_SIZE) {
proto->buffer.payload_size = MAX_PAYLOAD_SIZE;
proto->errors++;
}
proto->payload_position = 0;
if (proto->buffer.payload_size == 0) {
/* No payload - whole message received */
messageReceived(proto);
} else {
proto->state = STATE_PAYLOAD;
}
return;
case STATE_PAYLOAD:
/* NOTE: This could be read with sdReadTimeout probably, but that breaks
* abstraction */
proto->buffer.payload[proto->payload_position] = byte;
proto->payload_position++;
if (proto->payload_position == proto->buffer.payload_size) {
/* Payload read - message received */
messageReceived(proto);
}
return;
}
}
void proto_silence(protocol_t *proto) {
if (proto->state != STATE_SYNC_1) {
proto->state = STATE_SYNC_1;
proto->errors++;
}
}
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