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/* Copyright 2020
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    /* Default 2x3 layout with 6 Layers
     * .--------------------------.
     * |  MUTE  |   UP   |  PLAY  |
     * |--------+--------+--------+
     * |  LEFT  |  DOWN  |  RIGHT |
     * '--------------------------'
     */

    [0] = LAYOUT_ortho_2x3(KC_MUTE, KC_UP  , KC_MPLY,
		 KC_LEFT, KC_DOWN, KC_RGHT),
    [1] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS,
		 KC_TRNS, KC_TRNS, KC_TRNS),
    [2] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS,
		 KC_TRNS, KC_TRNS, KC_TRNS),
    [3] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS,
		 KC_TRNS, KC_TRNS, KC_TRNS),

};